Boston, MA, April 5, 2012 –
Worlds Inc.(OTC BB: WDDD) filed a patent infringement lawsuit against Activision Blizzard, Inc., Blizzard Entertainment,
Inc. and Activision Publishing, Inc. in the United States District Court for the District of Massachusetts on March 30, 2012. Activision's World of Warcraft®
and Call of Duty® video games have been identified in the complaint as infringing on Worlds' patents.
Max L Tribble, lead counsel of
Susman Godfrey L.L.P, will be lead counsel for Worlds in the suit. Tribble has an extensive track
record of patent infringement lawsuit wins
and settlements for plaintiffs in lawsuits against large corporations, including: Paltalk v. Microsoft; Mass Engineered Design v. Ergotron & Dell, et al;
Sky Technologies v. Oracle; and Sky Technologies v. IBM.
Worlds Inc. owns US patents numbers 8,082,501, 7,493,558, 7,945,856 and 7,181,690 titled “System and Method for Enabling Users to Interact in a Virtual Space
” and has additional continuation claims in process before the U.S Patent & Trademark Office (USPTO). These patents relate to computer architecture for
three-dimensional graphical multi-user interactive virtual world systems. Such systems are utilized in Massive Multi-Player Online Role-Playing Games (MMORPG).
Worlds’ patents cover technologies and methods relating to a highly scalable architecture for a 3-D graphical, multi-user, interactive virtual world system. In certain
situations, multiple users interact within this virtual world environment, each viewing the virtual world from their own perspective. The virtual world shows avatars
representing the other users who are neighbors of the user viewing the virtual world. Worlds’ patents include, but are not limited to, the various aspects of the information
transmission and processing that allow the users to view in real time where other users and background objects are in relation to their own position as they move about in the
virtual space. For full patent details, visit www.USPTO.gov.
“Worlds has been a key player in developing the technologies and methods relating to interaction in virtual space that have shaped the industry and enabled today’s
virtual worlds gaming environments to be so interactive and realistic,” stated Thom Kidrin, Worlds Inc. CEO. “Each notice of allowance from the USPTO reaffirms
our position as an innovative ‘first-mover’ in these areas. Technologies created by Worlds have helped the businesses of virtual worlds gaming and the sale of virtual goods
to grow into a multi-billion dollar industry. While we are pleased to see that the gaming industry and its rapidly growing customer base have enthusiastically embraced our
patented technologies, we deserve fair compensation for their use.”
“We intend to protect Worlds’ intellectual property and enforce its property rights,” said Max L. Tribble, lead counsel of Susman and Godfrey L.L.P.
“However, we welcome a dialog with Activision/Blizzard and other MMORPG game vendors. We look forward to a speedy and just resolution of this matter.”
The Company's online operations, software assets and technology platform have been spun off into its Worlds Online Inc. subsidiary, which the Company expects will be a
separately trading stock on the OTC:BB. Details of the spin-off and dividend were announced on March 31, 2011 and can be viewed in Worlds’ 5/18/11
8-K SEC Filing.